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Animation Video Production

Animation video production, from a single explainer to always-on motion content

2D animation, motion graphics, kinetic typography. One vetted production team. 40+ markets. Transparent pricing. A connected solution that gets sharper every project.

10,000+
Videos produced
40+
Markets covered
5.0
Google rating
3
Connected capabilities
Trusted by
Brands we run video for
Westpac
Air New Zealand
JB Hi-Fi
NSW Health
Westpac
Air New Zealand
JB Hi-Fi
NSW Health
Westpac
Air New Zealand
JB Hi-Fi
NSW Health
Featured Work

Animation clients have used to explain, simplify, and stand out.

A small selection of animation work for enterprise clients across financial services, technology, healthcare, manufacturing, and property.

The Category

Animation video production, explained.

Animation video production is the planning, design, and creation of video content built from illustrated, motion-graphic, or computer-generated imagery rather than filmed footage. The output answers a single question for the audience watching: how do I understand this idea quickly, clearly, and in a way the brand actually owns?

Animation sits where live action cannot reach. It explains things that have no physical form (software, processes, financial products, scientific concepts). It simplifies things that are too complex to film clearly. It stylises things that need to feel distinctly branded rather than generically captured. Five years ago, animation was a one-off marketing deliverable: a single explainer, made once, used until it felt dated. Today, the same brands run animation programmes covering explainers, motion graphics for paid social, animated identity systems, kinetic typography, and reusable motion libraries that live across every piece of content.

That gap, between the volume of animation required and the cost of building the internal capacity to produce it consistently, is the gap yourfilm. closes. We operate as a connected video production solution. One brief in, one production team, one set of standards, and an animation asset library that grows more useful with every project.

The Problem

Most animation gets briefed as a deliverable, not as a system

A new product launches. The marketing team finds an animation studio, briefs a 90-second explainer, and the deliverable lands. The animation is good. The launch passes. Six months later, the team needs vertical social cuts, an animated bumper for paid ads, and an updated explainer that reflects new pricing.

None of it is fast. None of it is cheap. Because the original animation was built as a closed deliverable, not as a system. The illustrations were not modular. The motion principles were not documented. The brand voice was implicit in the file rather than written down. Every new piece is a partial rebuild, not an extension. The animation was not the problem. The problem was that the brand had an animation without an animation system to extend it.

"Animation that fails almost always fails at the script stage, not the design stage." The principle that shapes every brief we take.
The Insight

Your animation should be a source, not a single deliverable

Whether you need one explainer or a multi-year animation programme, yourfilm. scopes every animation brief against the visual system, motion principles, and reusable asset library that will outlive the deliverable. Script and storyboard sit at the top of the process. Design, illustration, and motion follow.

If this is the only animation you commission, you get an animation that holds up. If you commission more work later, the next piece starts from the documented animation system, not a blank brief. Illustrations are modular and reusable. Motion principles are written down. The brand voice is captured in the file, not just inferred from it. The animation library compounds rather than resets.

Animation Video Formats

The animation formats we produce.

Most animation engagements combine multiple formats from a single design system. One illustrated character set, one motion library, one approved style guide can yield a hero explainer, social cuts, animated bumpers, and an asset library tagged for reuse. We plan for that at the script stage, not in post.

Animated explainers

The flagship animation format. 60 to 120 seconds, scripted, storyboarded, illustrated, animated. Used to introduce a product, simplify a process, or sell an idea that has no physical form to film. Lives on landing pages, in onboarding flows, and in sales decks.

Motion graphics

Graphic design in motion. Animated charts, data visualisations, infographics, brand transitions. Used inside longer videos and as standalone short-form content for social and paid advertising. The format that turns static brand assets into moving ones.

Kinetic typography

Text-led animation. Words on screen, choreographed to a voiceover or music track. Used for paid social, brand statements, manifesto films, and any piece where the message is the message. Fast to produce, high recall, strong for short-form ads.

2D character animation

Illustrated character-driven animation. Used when a story needs a protagonist but a live actor would limit reach (multi-market, multi-language). Strongest for B2B explainers, financial services, healthcare, and any category where personal identity should not anchor the message.

Animated identity systems

Visual identity captured in motion. Logo animations, transition libraries, motion principles documentation. The work that makes every future animation, ad, and social cut look and feel like the same brand without re-briefing every time. See brand video production.

Hybrid live action and animation

Live action footage combined with animated graphics, illustrated overlays, or motion-graphic data treatments. Used when filmed footage carries the emotional weight and animation carries the explanatory weight. Common in case studies, product walkthroughs, and brand films with data stories.

Decision Tree

Which animation format is right for the brief?

Most marketing teams know they need animation. Fewer know which animation format will actually do the job. The right format follows the message, the audience, and the channel. Here is the decision tree we use during brief.

What is the animation trying to communicate?
If the goal is
Explaining a product, process, or service that has no physical form
USE
Animated explainer

60 to 120 seconds. Scripted, storyboarded, illustrated. Sits on the landing page, in onboarding, in sales decks. The format that introduces an idea quickly.

If the goal is
Visualising data, statistics, or financial information
USE
Motion graphics

Animated charts, infographics, data treatments. Works alone or inside longer videos. Strong for finance, research, B2B reporting, and any content where the data is the story.

If the goal is
A short-form brand statement or paid social ad
USE
Kinetic typography

Text-led animation. Fast to produce, high recall, no casting required. The format that turns a tagline into a 15-second ad.

If the goal is
A story that needs a protagonist but should not feature a real actor
USE
2D character animation

Illustrated character-driven storytelling. Works for B2B explainers where personal identity should not anchor the message, or for multi-market content where casting consistency is impossible.

If the goal is
Brand consistency across everything that follows
USE
Animated identity system

Logo animations, transitions, motion principles. Makes every future animation, ad, and social cut look like it came from the same brand without re-briefing every time.

If the goal is
Real footage that needs explanatory or stylised layers
USE
Hybrid live action and animation

Filmed footage combined with motion graphics, illustrated overlays, or animated data. Used when emotion needs live action and clarity needs animation.

Script and Storyboard Anatomy

What an animation brief looks like before we design.

The strongest animations are decided at the script stage, not in the design phase. Animation work that fails almost always fails at the script stage, not the design or motion stage. Here is what the brief stage covers before any illustration or animation work begins.

01
Message

What does the animation need the audience to understand?

The brief starts with the single idea the audience needs to walk away with. Not a list of features. Not a script outline. The one sentence the audience would say back if asked what they just watched.

OutputA written message statement, signed off by the brief owner, that every script and visual decision is measured against.
02
Script

How does the message become a 90-second story?

Animation runs at one to two words per second on screen. A 90-second piece needs a script of 150 to 200 words. Tight, structured, written to be read aloud. The script gets locked before any visual work starts.

OutputA finalised script, voice direction notes, and a target run time. Treated as a contract, not a draft.
03
Storyboard

What does each second of the animation look like?

Every scene gets a storyboard frame: what is on screen, how it moves in, how it leaves, what the audience is looking at. Storyboarding catches problems before they become animation rebuilds. Cheap to change a sketch. Expensive to change a finished scene.

OutputA full storyboard with frames mapped to script timestamps, ready for review and revision before design.
04
System

What lives beyond this animation?

The animation is one deliverable. The animation system needs to extend to every future piece. The brief scopes the illustration style, motion principles, colour system, and reusable asset library documented during production.

OutputAn animation system document, ready to brief any future animation on the same standards without re-explaining the brand.
Four stages. Each produces a specific output the next stage needs. Skipping a stage almost always surfaces as a problem in the final animation.
Animation Pipeline, Stage by Stage

What one animation project actually delivers.

Most animation studios deliver one finished animation. Ours deliver a quarter's worth. When we scope an animation project, we scope it backwards from the content calendar. One design system, one motion library, one approved style guide. Multiple finished deliverables, plus an animation asset library tagged and ready for what comes next.

Animation pipeline, week by week

From brief to delivery

WEEK 1
Script lockdown, message, audience, run-time, voice direction
WEEK 2
Storyboard, frame-by-frame visual map, scene transitions
WEEK 3
Visual style frames, illustration direction, colour, type, character design
WEEK 3-4
Voiceover record, talent cast, scripted, delivered
WEEK 4-5
Animation, illustration assets brought to life with motion
WEEK 5
Sound design, music, sound effects, mix to picture
WEEK 6
Revisions, structured review rounds, sign-off cycle
WEEK 6
Delivery, all formats, all cuts, library ingest
What comes out of one project

Finished deliverables

Hero animation (60 to 120 sec)
1
Cut-downs (30s, 15s, 6s for paid ads)
3
Vertical social cuts (9:16 reels)
3
In-feed social cuts (4:5)
2
Animated bumpers (5 to 10 sec)
2
Illustrated asset library, tagged
30+
Motion principle documentation
1
From one animation project
12+
From Product to Script

How a product, idea, or message becomes an animation.

The path from an idea to a finished animation runs through four stages. Each stage produces a specific output the next stage needs. Skipping a stage tends to surface as a problem in the final animation, not as a problem at the stage that was skipped.

STAGE 01

Discovery and message

Brand context, product context, audience context, and the single message the animation must land. Discovery session captures the message in the audience's language, not internal feature language.

Output: message brief →
STAGE 02

Script and structure

Script written to run time. Structured around a story arc, not a feature list. Voice direction notes, target tone, and pacing established. Approved before any visual work starts.

Output: locked script →
STAGE 03

Storyboard and design

Frame-by-frame storyboard, illustration style frames, character design, motion principles. Catches problems while changes are still cheap. Approved before animation begins.

Output: approved storyboard →
STAGE 04

Animate, sound, deliver

Illustration assets brought to life. Voiceover recorded, sound designed, music laid in. Motion principles documented as an animation system for every future piece.

Output: animation + system
The Solution

One solution. Three connected capabilities.

Each capability earns its place on its own. Connected, they remove the friction that makes always-on animation impossible at most enterprise brands. Project clients use the production capability. Subscription clients access all three.

Capability / 01

yourcrew.

Global production network. Vetted animators, illustrators, motion designers.

Animation production across 40+ markets. Teams briefed and managed centrally from Sydney HQ. Specialist animators matched to the brief, not generalists making do.

  • Vetted animators, illustrators, motion designers
  • One producer running point, one set of standards
  • One contract, one invoice, one tax treatment
Capability / 02

yourassets.

Production asset library. Every illustration, every motion file, organised for fast reuse.

An animation production library that grows with every project. Modular illustration sets, motion templates, reusable design components. Maintained by us, so new cuts and future variations get produced fast, on-brand, without rebuilding the system every time.

  • AI-supported tagging and searchable design files
  • Modular illustration and motion components
  • Subscription clients get faster, cheaper future cuts
Capability / 03

yourcontent.

AI-guided production. Decisions that learn from the library.

AI accelerates the design and motion work. Cut-downs designed in from the brief. Localisation built in. Faster turnarounds, sharper outputs, without replacing the people doing the actual animating.

  • AI-guided editing, localisation and reuse
  • Cut-downs designed in from the brief
  • Real animators, accelerated by real tools
Why It Matters

Animation should compound. Not reset.

Same budget. Same calendar. Different output curve. Without a connected solution, every animation starts from a blank illustration set and the design library never grows. With one, output grows even when spend stays flat. Animation compounds harder than live action because the source assets are modular and infinitely reusable.

Without yourfilm.

Every animation starts from scratch.

1
Q1
2
Q2
1
Q3
2
Q4
6
Animation deliverables in 12 months
$0
Reusable design library built
With yourfilm.

Every project adds to the design library.

8
Q1
14
Q2
20
Q3
26
Q4
68
Animation deliverables in 12 months
150+
Modular illustration assets

Illustrative figures based on typical subscription engagement output. Real numbers depend on shoot frequency, content brief, and reuse strategy.

Every Project. Every Time.

What every animation engagement includes.

Every animation engagement runs through the same six-stage process, whether it is one explainer or a year of always-on animated content. Stage six is the difference between a project and a system.

Stage 01 — Discovery

Brief and message

Structured brief session covering audience, product context, message hierarchy, and the single idea the animation must land. Approved before any script work begins.

Stage 02 — Script

Script and voice

Script written to target run-time. Voice direction notes, talent options, tone, and pacing established. Script locked before any visual work starts.

Stage 03 — Design

Storyboard and style

Frame-by-frame storyboard, illustration style frames, character design, motion principles. Approved before animation begins.

Stage 04 — Animation

Motion and sound

Illustration assets animated. Voiceover recorded, sound designed, music laid in. Brand voice held consistent across every frame.

Stage 05 — Delivery

Format exports and revisions

Every aspect ratio, every platform, every channel. Master file plus social cuts, vertical formats, paid advertising cuts. Structured review rounds, one producer managing feedback.

Stage 06 — Library ingest

yourassets. library

Every project ingested. Illustration sets modularised, motion templates documented, style direction captured. Ready to brief the next animation faster. Subscription only.

Global Teams, Fast Response

Animate anywhere. Move fast.

Vetted animation teams across 40+ markets globally, briefed and managed centrally from Sydney HQ. Most animation briefs go from approval to script lockdown in under a week.

Animators, illustrators, motion designers, voice talent. Already vetted, briefed, and managed centrally. Specialist teams matched to the brief, not generalists making do. One producer running point, one set of standards, regardless of where the animation is delivered from.

Now operating in
Sydney HQ Melbourne Brisbane Perth Auckland Singapore Hong Kong London New York Los Angeles Toronto + 30 more markets
40+
Markets we operate in
4-6wk
Standard delivery time
0
New vendor relationships per market
1
Producer running point per brief
Pricing Guide

Indicative ranges. Every brief priced individually.

There are no fixed rate cards in animation video production. Costs scale with script complexity, illustration style, animation technique, number of deliverables, and revision scope. The ranges below are honest starting points to help frame the conversation, not finalised quotes.

$3K – $8K
Focused animation

Short-form animation, defined scope. Kinetic typography, simple motion graphics, animated logo treatments, basic explainer with stock illustration.

  • Kinetic typography pieces
  • Animated bumpers and stings
  • Simple motion graphics
  • Short explainers under 30 seconds
Talk to us →
$25K+
Campaign animation

Multi-format animation campaigns, multi-market productions with localisation, complex character animation, animated identity systems, always-on animation programmes with paid advertising deliverables.

  • Multi-market animation campaigns
  • Complex character or 3D animation
  • Animated identity systems
  • Always-on subscription engagements
Talk to us →
Two Paths, One Solution

Start with one animation. Scale when it makes sense.

Most yourfilm. animation engagements begin with a single project. An explainer, a motion graphics piece, a kinetic typography ad. The work proves the model. Some clients stay on a project basis indefinitely, and that is a first-class engagement. Others move to subscription because their content volume justifies it. There is no requirement to commit, no penalty for staying project-by-project.

Path A

Project basis

Defined brief, fixed scope, fixed deliverables. One animation at a time, priced individually.

Commercials
Pay per project, no retainer
Delivery
Standard 4-6 week turnaround
Access
Animation team for the brief
Library
Not included
IP
Client owns finished deliverables. Source files retained.
Best for brands commissioning fewer than four animations a year, or testing the model before committing.
Built for Enterprise Procurement

The operational reality, handled.

Enterprise brand teams have requirements that consumer agencies struggle to meet. Master service agreements. IP ownership clauses. Indemnity provisions. Brand asset management. Multi-stakeholder approval workflows. Compliance documentation. yourfilm. operates with these as standard, not as exceptions.

MSA-ready commercials

Standard terms drafted for enterprise procurement. Custom terms negotiated where required. No surprises mid-engagement, no chasing approvals on a per-project basis.

Finished content ownership

All finished animation deliverables, in every format and aspect ratio specified at the brief stage, are owned by the commissioning client on delivery. Voiceover talent releases, stock illustration licensing, and music licensing assigned as part of standard handover. Source files (After Effects projects, illustration sets, character rigs, motion templates) remain with yourfilm. as standard. This is how reuse and future cuts stay efficient.

Brand-locked output

Style guides, brand books, motion principles, and approval workflows enforced through the animation team. Brand teams review storyboards before animation begins, not finished files after delivery. Out-of-brand output never reaches the revision stage.

Multi-stakeholder workflow

One producer manages all approvals across marketing, brand, communications, legal, and executive teams. The client team has a single point of contact regardless of how many internal stakeholders are involved.

Compliance and clearances

Voiceover talent releases, music licensing, stock illustration rights, font licensing, all handled in-house. Documentation provided as part of delivery for legal and audit teams.

Single contract, single invoice

Even across 40+ markets, one billing entity, one tax treatment, one paper trail. Procurement does not have to onboard a new supplier for every region.

★★★★★ 5.0 on Google, 25+ reviews

What clients say about working with us.

5.0
25+ Google reviews

Common Questions

Animation video production, answered.

What is animation video production?
Animation video production is the planning, design, illustration, and motion creation of video content built from drawn, generated, or computer-imaged frames rather than filmed footage. The category includes animated explainers, motion graphics, kinetic typography, 2D character animation, animated identity systems, and hybrid live-action animation. Animation is the format used when the subject has no physical form to film (software, processes, ideas), when filming would limit reach (multi-market, multi-language audiences), or when stylisation needs to be distinctly branded.
What is the difference between animation and explainer video?
An explainer video is a use case. Animation is a production method. Most explainer videos are animated, but explainers can also be live action, hybrid, or screen recordings. Most animation work is broader than explainers, including motion graphics, kinetic typography, brand identity in motion, and stylised storytelling. Use animation when the subject is abstract or you need stylistic control. Use an explainer format when the goal is teaching the audience how something works. See explainer videos for the broader explainer category.
How is yourfilm different from a traditional animation studio?
A connected video production solution rather than a single-service studio. Three integrated capabilities: a vetted global production network covering animators alongside live-action crews, a centralised design and animation asset library, and AI-guided production decisions. Every animation project builds on the last. The second project runs faster than the first because the illustration system, motion principles, and brand voice are already in the library. Traditional animation studios typically deliver the file and end the engagement; the animation system is captured and carried forward.
Do you work on single animation projects or on an ongoing basis?
Both. Most engagements start with a single animation project, often an explainer or a motion graphics piece. Brands move to ongoing subscription when their animation content volume justifies it, usually around four or more pieces a year. There is no requirement to commit. Project clients and subscription clients are both first-class engagements and both use the same animation teams and producers.
How much does an animation video cost in Australia?
Animation video pricing in Australia ranges from around $3,000 for a focused short-form piece (kinetic typography, animated bumpers, simple motion graphics) to $25,000+ for multi-market animation campaigns or complex character animation. Most animated explainers and motion graphics work sits between $8,000 and $25,000. The biggest cost drivers are script and storyboard complexity, illustration style (custom vs templated), animation technique (2D vs character vs hybrid), and the number of deliverables and revisions. See the yourfilm project pricing page for the full breakdown.
How long does an animation project take from brief to delivery?
Standard delivery is four to six weeks from approved brief to final animation. Script and storyboard typically run two to three weeks. Design and animation runs two to three weeks. Sound and final delivery add a few days. Complex character animation or multi-format animation campaigns can run eight to twelve weeks total. Rush timelines are available for time-sensitive briefs, particularly for subscription clients with priority delivery.
How long should an animated explainer be?
Most animated explainers run 60 to 120 seconds. The hero cut for owned channels (landing pages, sales decks) can run up to three minutes if the audience is opted in. Paid advertising versions are usually 15 to 30 seconds. Vertical social cuts run 15 to 60 seconds. The right length follows the channel and the audience attention available. yourfilm scopes the run-time at the script stage and produces all required cuts from the same source illustration set.
What animation style is right for our brand?
The right style follows the audience, the message, and the brand. B2B audiences tend to favour cleaner, more illustrative styles with restrained motion. Consumer audiences accept more character-led, expressive styles. Financial services and healthcare often need a more conservative visual register. Tech and consumer brands have more stylistic latitude. yourfilm explores style frames during the design stage so the visual direction is approved before animation begins, not corrected after.
Where do you produce animation?
Across 40+ markets globally. Vetted animation teams and motion designers operate in Australia, New Zealand, the United States, the United Kingdom, Singapore, Hong Kong, Canada, and beyond. All teams are briefed and managed centrally from Sydney HQ. One producer runs point regardless of where the animation is delivered from. Specialist animators are matched to the brief rather than generalists making do.
Can the same animation be localised for different markets?
Yes, and animation localises faster and cheaper than live action. A single animated explainer can be produced with the visual system locked once and the voice over, text overlays, and cultural references swapped per market. yourfilm scopes localisation at the script stage so the animation is built modular rather than monolithic. Typical localisation pass is 30 to 50 percent the cost of the original production.
How do you handle multi-stakeholder approvals at large organisations?
One producer runs the engagement and manages all approvals across marketing, brand, communications, legal, and executive teams. The client team has a single point of contact. Animation has natural sign-off gates that catch problems early: script approval, storyboard approval, style frame approval, animation approval. Each gate is structured so feedback is collected, consolidated, and actioned before moving to the next stage.
How do you use AI in animation production?
AI accelerates production decisions, it does not replace animators. We use AI-supported tools for asset tagging, modular illustration component management, automated cut-down generation, voiceover synthesis for prototype scripts, and localisation workflows. Final animation is done by real animators and motion designers. Creative is led by real producers. AI is the layer that makes the design library searchable and reuse efficient, which is what makes always-on animation economically viable.
Who owns the finished animation after delivery?
The commissioning client owns all finished animation deliverables (every format, every aspect ratio, every cut specified at the brief stage) on delivery, unless otherwise agreed in writing. Voiceover talent releases, music licensing, and stock illustration rights are handled by yourfilm and assigned to the client as part of standard delivery. Source files (After Effects projects, illustration source sets, character rigs, motion templates) remain with yourfilm as standard. This is how subscription clients get fast, efficient cut-downs and new versions without paying to rebuild source files every time. If a brief requires full source file ownership, this is scoped separately and priced accordingly.
Can animation be combined with live action footage?
Yes, hybrid live action and animation is one of our most-requested formats. Filmed footage carries the emotional weight. Animation carries the explanatory weight, the data visualisation, or the brand stylisation. Common applications include case studies with animated data treatments, product walkthroughs with illustrated overlays, brand films with motion-graphic title sequences, and corporate storytelling with kinetic typography. Both production tracks are managed by the same producer.
How does animation work alongside brand and testimonial video?
Animation, brand video, and testimonial video each play a distinct role in the buyer journey. Brand video establishes who you are at the top of the funnel. Animation explains what you do or how something works during consideration. Testimonial video establishes that other people trust both at the decision stage. Brands that produce all three in a coordinated way convert better than brands that produce them in isolation. See brand video production and testimonial video production for the related formats.
Get Started

Tell us what your animation needs to explain.

A single animated explainer to start, or an always-on animation programme to build. Same team, same standards, transparent pricing on both paths.